Gameplay

The game consists of solving a level of color matching tiles. Matching tiles can be removed only if a minimum of 2 the same color tiles are closed to each other within a maximum of moves. Additionally, players get to remove a number of the elements depicted below.

In this example, the player must remove 14 butterflies and 19 dandelion with only 42 moves.

Levels
These can be either be normal or hard. Hard levels can pop out from time to time, they have hazard tape wrapped around the level button and the requirements UI. The player is rewarded with 50 coins everytime they complete a level, They can have extra coins if they finish a level with extra moves.

Elements
These are usually a can slow or decline a player's chance of completing a level. Often a requirement to complete a level.

Dandelion.png Dandelion
Introduced in level 6, they will take the place of a color tile making it difficult to have consecutive tiles of the same color to get a booster. They are removed when any color tile next to them is removed or when a booster is used on them

Seed_bag.png Seed Bag
Introduced in level 9, seed bags, same size as a color tile. They are usually on top of a column. In order to get them they must be brought at the end of a column. Some lucky players can get a vertical rocket and get them down easy.

Box_Seed_bags.png Box of Seeds
Introduced in level 11, similar to seed bag, they will be put regularly on the top of a column and can be removed only if they reach the bottom. Compared to seed bags, they are two column wide.

Water_Drop.png Water Drop
Introduced in level 15, the water drops are overlapping tiles and are removed the same way color tiles are removed.

Rock.png Rock_2.png Rock_3.png Rock_4.png Rock
Introduced in level 21, the rocks block all tiles above them from reaching the bottom. They are removed when any color tile next to them is removed or when a booster is used on them. Multiple layers of rock make their appearance on Introduced in level 121st, requiring more hits to be removed.

Bee.png Bee
Introduced in level 30, the bees are static block that are interacted when a tile close to them is removed or there are triggered by a booster. Interacting with it will generate a bee that will be removed from the goal counter.

Flower_Pot.png Flower Pot
Introduced in level 41 The flower pots are removed when a tile with matching color next to them is removed or when a booster is used on them.

Chestnuts_1.pngChestnuts_2.pngChestnuts_3.png Chestnuts
Introduced in level 51, the chestnuts are interacted when any color tile next to them is removed or when a booster is used on them. They need to be interacted with 3 times to be removed.

Grass.png Grass
Introduced in level 61, Grass is very dangerous as it will spread each turn the player doesn't remove tiles next to it. They are removed when any colour tile next to them is removed or when a booster is used on them. The quickest way to remove them is to make a combo with two magic potions

Mushroom.png Mushrooms
Introduced in level 71, Mushroom behavior is a mixture of rock and flower pot. They block all tiles above them from failing and can only be removed when a tile with machining color is removed next to them or when a booster is used on them.

Snail_House.png Snail House
Introduced in level 81, Snail houses can only be removed with booster.

Bird_Nest.png Birds Nest
Introduced in level 91, Bird Nest behavior is a mixture of rock and water drop. They block all tiles above them from failing and overlay other tiles. They are removed by the same condition of the tile they are covering.

Bushes.png Bushes
Introduced in level 101, Bushes are a 2x2 block that needs to be interacted 10 times to be removed. An interaction happens when any color tile next to them is removed or when a booster is used on them. Bushes can be interacted multiple times in a round.

Teleporters_1.pngTeleporters_2.png Teleporters
Introduced in level 111, Teleporters teleports blocks that reach them generally at the bottom of their column to the top of another column.

Butterfly_1.png Butterfly_2.png Butterfly
Introduced in level 161, butterfly takes the color of the first matching tiles removed next to them. A second removal of the same colored tiles will be necessary to remove their 2nd form. If a booster is applied on the 1st form, the butterfly will have random color. 2nd form of butterfly can be removed with any booster.

Gnome.png Gnome
Introduced in level 161, Gnome appears in a box with different colors and up to 5 of them. The number and color indicated the number of matching tiles hits is needed near them to be removed. For example, 2 blues gnomes and one pink gnome means the player must remove twice blue tiles and once pink tiles. If a booster hit a box of gnomes, it will removed a number of gnome equal to the number of tiles removed closed the box (a rocket would removed 2 gnomes).

Sapling_1.png Sapling_2.png Sapling_3.png Sapling
Introduced in level 181, their behavior is the same as the chestnut.

Basket_1.png Basket_2.png Basket_3.png Basket
Introduced in level 201, basket takes 3 interactions from boosters only to be removed. They are 2x2 wide blocks that prevent any tiles above them to fall.

Boosters
Boosters are items that can make level easier to complete and can also be required to bring requirements. These can be acquired by events, matching multiple tiles, and many more.